Wow, I've been working on/off for this thing for about 3 years. Coming to an end finally soon, I'm very excited.
It's a Massivly mutliplayer online game. Text based stratergy.
Set in WWII. Two teams, Allies and Axis. You join the team
of your choice, build factories, cities, create production and supply
lines and engage in war!
Battles can rage between 2 or more people for days on end. Setting up supply lines is essential.
It also has a good political structure to it. You can vote for
supereme commanders on each team, who co-ordinate huge attacks to
conquer continents. There are also team ministers who help co-ordinate the flow of resources and military strength.
Team work is essential, massive co-ordinated bombing raids are
effective. Sending troops to defend other people. Setting
up constant artillery barages on enemy cities.
You can take different research routes. Some people may want to
be more efficient in spying and sabotage, whilst others may take the
route of brute force, or ranged warfare.
You can plant false intelligence into enemy hands, launch propoganda campaigns to boost your populations morale.
POW's can be captured. They cost food to keep alive. You can negotiate the trading of POW's.
Lots of units to choose from! Avitation, naval, infantry, special ops, tanks, rockets, bombs you name it.
Some screenshots:
This is just the basic game design and layout. Sort of dust, old but clean look to suit the era.
This shows how far your team has progressed in their main objective, to
conquer the world! That map was a bitch to make, about 70
images. If I knew flash it would of been easier :P
Edited by Gullanian - 17 March 2005 at 10:47pm