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Gullanian
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Topic: online poker Posted: 19 October 2005 at 5:52pm |
So, i'm going into online poker I think, should be fun. Any comments on the design? http://poker-devils.com/learn.asp?id=th
Edited by Gullanian - 20 October 2005 at 7:33am
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WebWiz-Bruce
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Posted: 20 October 2005 at 6:50am |
Yea, don't spam me!!
Sorry not having a go, but I get loads of trouble with poker sites using robots to auto submit forms to this site.
Sometimes I get 200 to 300 a day of forms submitted to this site advertsing poker sites.
Just look what they have done to this page:-
http://www.webwiz.net/books/javascript_definitive_guide.asp
I'm going to have to delete all those comments later that were added by
the poker sites robot, and place in a security CAPTCHA image on the
form page to try and prevent this from happening all the time.
Edited by -boRg- - 20 October 2005 at 6:52am
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Gullanian
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Posted: 20 October 2005 at 7:32am |
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Oh boy, I hate that kind of junk, I would never employ those marketting stratergies.
I was just looking for some design comments that's all, my brothers going to be writting the poker software and it should be good fun and hopefully earn a few bob.
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michael
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Posted: 20 October 2005 at 9:15am |
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The design looks allright I think. Writing a Poker Engine is quite challenging without the cheating factor, I mean you have to have the computer make decisions without "knowing" the customers hands but you have to know them so you don't double cards. Good luck.
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Bluefrog
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Posted: 20 October 2005 at 10:56pm |
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Looks ok, but scrolls a lot...
Can you shorten it?
Edited by Bluefrog - 20 October 2005 at 10:56pm
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arpee
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Posted: 27 October 2005 at 12:50pm |
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In what language are you writing the poker engine?
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Gullanian
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Posted: 27 October 2005 at 2:54pm |
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C++
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Gullanian
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Posted: 27 October 2005 at 2:55pm |
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2 parts to it really, the client side software and creating a custom protocol to use with it.
"I mean you have to have the computer make decisions without "knowing"
the customers hands but you have to know them so you don't double
cards. Good luck."
Not really, if you server side process it all and just deal out the
card values to each player then it'd be easy. Keeping as much of
it server side as possible will close most of the security issues.
Edited by Gullanian - 27 October 2005 at 2:57pm
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